The idea of connecting the human brain to a computer
or machine directly is not novel and its potential has been explored
in science fiction. With the rapid advances in the areas of
information technology, miniaturization and neurosciences there has
been a surge of interest in turning fiction into reality. A Brain-Computer
Interface (BCI) provides a new communication channel between the human brain
and the computer. It is a. method of
communication based on voluntary neural activity generated by the brain and
independent of its normal output pathways of peripheral nerves and muscles thus
it implements the principle of “Think and make it happen without any
physical effort”. This technology will be extremely valuable to
people with devastating neuro-motor handicaps as they offer new augmentative
communication technology to those who are paralyzed.
Over the past decade, productive BCI research programs have arisen, facilitated
and encouraged by new understanding of brain function, by the advent of
powerful low-cost computer equipment, and by growing recognition of the needs
and potentials of people with disabilities. The technology driving this
breakthrough in the Brain Computer Interface field has a myriad of potential
applications, including the development of human augmentation for military and
commercial purposes. Many of these systems are being improved and
will soon be of value to many different people in a wide variety of
environments and situations.
“We must develop as quickly as possible technologies that make
possible a direct connection between brain and computer,
so that artificial brains contribute to human intelligence rather than opposing it.”-- Stephen Hawking
so that artificial brains contribute to human intelligence rather than opposing it.”-- Stephen Hawking
INTRODUCTION:
A group of technologies exploring the possibilities of alternate
control interfaces using the brain as the initial signal generator are called
brain computer interfaces or BCI. A BCI is a system that acquires and analyzes
neural (brain) signals with the goal of creating a high bandwidth communications
channel directly between the brain and the computer.
To better understand BCI one must understand the technology that
comes together to create all of the different BCI systems. There are a few
basic components to all brain computer interfaces, and they are signal capture system, signal
processing system, pattern recognition system, and device control system. . Each system must have a way
to gather and hold data in order to respond to humans’ commands.
The signal capture system
includes the electrodes themselves & the isolated electronic amplifiers. The signal is obtained by any brain function mapping technique such
as EEG (Electro encephalogram), MEG (Magneto encephalogram), PET (Positron
Emission Tomography) or FMRI (Functional MRI). Generally EEG is preferred to
measure brain activity. It is proved that according to different brain
activities, EEG patterns will be different.
The signal
processing system often used to be on a dedicated DSP board but now PCs are fast enough to do everything on the main
processor. The algorithms that are implemented are Fast Fourier Transforms
(FFTs) for spectral estimation, band pass filtering and Autoregressive (AR)
modeling for linear prediction of the signal. AR models can also be used to
derive spectral information.
The pattern recognition system
often used to be composed of a linear classifier such as a logistic
discriminant or a classical nonlinear classifier such as the Bayes quadratic
classifier or linear vector quantiser (LVQ). Nowadays, neural networks are most
commonly used.
Interfaces have been developed to
control many different devices in device control system. Various softwares or tracking
technology can be used to control the motion of output device.
The display unit can be auditory, tactile or visual but there must
be a way to show the data to the user so that they may respond and interact
with the technology. While existing technologies are still available to control
a BCIs improve upon the computer interface to allow even the most severely
handicapped to communicate with a computer.
Thus, Brain computer interface is the developing technology that can
provide a new way of communication and control for paralyzed persons. It is a
powerful technology that uses brain computer interface.
BLOCK DIAGRAM:
A block diagram of brain computer interface is shown in the figure
above.
For measuring
brain function, neuroimaging modalities such as fMRI, EEG and MEG are providing
clinicians and neuroscientists with a variety of powerful tools. Without a
doubt EEGs have been the best tool so far for this type of research. From the different parts of the brain such as
frontal, occipital, parietal & cortical different brain activities are
measured with either invasive or non-invasive real time techniques.
After
obtaining EEG signals they are applied to signal processing unit, which
includes amplifier, special function filters, ICA components (artifact
rejection), ADC etc.
Now our task is to classify different EEG patterns according to its features such as frequency and amplitude in different states of
consciousness like alertness, lethargy and dreaming. Our approach is generally
based on an artificial neural network that recognizes and classifies different
brain activation patterns associated with carefully selected mental tasks. Then
the classified signal is translated into the control command signal using
software to perform mental recognized task and is applied to the control
device.
By watching
the control action of the device on the computer screen, visual feedback from
the eye is given to brain and the next control action can be decided by the
user.
This whole close loop system is known as
brain computer interface .
EEG ACQUISITION TECHNIQUES:
Now, let’s understand every part of the block diagram of brain
computer interface in detail. EEG can be obtained from the brain by either of
two techniques.
[1] Invasive
technique & [2] Non-invasive technique.
INVASIVE TECHNIQUE:
In this technique, EEG can be
obtained either by using needle electrode or by implanting a chip
(microelectrode) in the brain.
The brain chip is nearly of
four-millimeter square chip, which is placed on the surface of the motor
cortex area of the brain, contains 100 electrodes each thinner than a hair
which detect neural electrical activity. The sensor is then connected to a
computer via a small wire attached to a pedestal mounted on the skull. It develops a fast, reliable and unobtrusive connection between the
brain of a severely disabled person and a personal computer.
Non-invasive
Techniques:
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Non-invasive
Techniques:
Many BCI technologies are
striving to be non-invasive, as many humans do not feel comfortable and
cannot afford to surgically implant devices in the skull. In the non-invasive
technique, users wear an electrode cap that detects electroencephalographic
(EEG) activity from the scalp and records specific brain waves. This technique allows detection of brain activity without any
surgery or implantation. It has been widely assumed that only invasive
devices could control complex movements, such as operating a word processing
program or a motorized wheelchair by thought alone. The results show that
people can learn to use scalp-recorded electroencephalogram rhythms to
control rapid and accurate movement of a cursor in two directions.
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When needle electrodes or electrode cap is used to obtain EEG from
the scalp surface, we will be able to get overall brain activity. Well known free running EEGs
include:
·
Delta
(1-4 Hz), found in deep sleep
·
Theta
(4-8 Hz), found in sleep, meditation, hypnosis
·
Alpha
(8-14 Hz), indicate relaxation and closed eyes
·
Mu (8-14
Hz), largest when individual is not moving
·
Beta (non
specific higher frequencies), indicate alertness
·
Event related potentials (ERPs): Brain’s response to a specific event, such
as a tone or flash
Commonly studied ERPs include the P300 and N400.
·
Spontaneous or free-running EEG: Naturally produced, rhythmic brainwaves; do
not ………require
outside activity.
There are some limitations of macroelectrode (electrode cap) recording from the scalp:
·
Scalp
smears electrical signal
·
Only
measures neurons near the scalp
·
Only
measures neurons perpendicular to scalp
·
Neurons
aligned opposite each other cancel each other
·
Neurons
must be active in synchrony to be detected
Macroelectrodes only measure the
coordinated activity of many millions of neurons so we can’t obtain brain
signals from any particular area of the brain, which is sometimes necessary in
brain computer interface so that different signals can be used to control
different devices. We can also control the devices even by using overall brain
activity signal but it provides limited applications because of very few
different types of patterns that are available whereas microelectrodes only
measure the activity of one of very few neurons that means the signals obtained
using brain chip we can obtain brain signal generated from any particular area
which is just impossible using electrode cap. From different parts of brain
different type of patterns can be obtained so we can classify these signals and
control different devices by assigning different activities to the different
patterns of brain signals.
"The impressive non-invasive
multidimensional control achieved in the present study suggests that a
non-invasive brain control interface could support clinically useful operation
of a robotic arm, a motorized wheelchair or a neuroprosthesis," said the
researchers.
EEG CLASSIFICATION:
Fig: - EEG classification using Neural Network
EEG classification can be done by various methods, which contains
Local Neuron Classifier (LNC), Linear Vector Quanticer (LVQ), RF, SVM etc. But
the most simpler and efficient method of EEG classification is Multi-Layer
Perceptron Neural Network (MLP-NN) based method. This method is shown in the
figure above and different steps to understand the procedure are as described
below.
· Acquire raw EEG
data. Filter the EEG channel using a bandpass filter between 4 and 25 Hz.
· Use Morlet Wavelets
to extract local frequency information. Compute their absolute value. These are
the feature channels.
· Feed a two layer
feed forward neural network with the frequency information and an
additional time channel (restarts at zero at the begin of every trial). The
neural net has two layers: the first weight layer uses the tanh
activation function, the second a normal logistic activation. The
net is trained using the cross-entropy
error as the optimization criterion. The output of the neural
network is the estimated instant
classification.
· The final classification is
obtained after performing a weighted time integration of the
instant outputs, where individual weights are higher for low entropy outputs.
SIGNAL
PROCESSING:
One of the most significant obstacles that must be
overcome in pursuing the utilization of brain signals for control is the
establishment of a signal processing method that can extract event related
information from a real-time EEG. Lab must be specialized in advanced,
real-time statistical signal processing techniques, including robust,
time-series methods, pattern recognition methods, and various custom and
standard transformations (including Wavelet Transforms and Time-Frequency
Transforms) for data analysis.
Amplification & Filtration :-
The EEG signal obtained from electrode cap must be
amplified before further processing. Many EEG frequencies are not of interest
because they do not provide the information about cognitive processes
(involving psychological result of learning and reasoning).These frequencies
are filtered out of the data very early in the recording process. In order for
the signals to be filtered it is important to find a reference point that helps
to represent better the brain activity coming from the motor-related mental
tasks.
This can be accomplished using spatial filtering. Spatial filters are used when we need to rely
on nearby, adjacent, values to estimate the value at a given point. Filters take out variability in a data set
while retaining the local features of data.
By varying the size of the filter, features in the data that vary at
different spatial scales can be differentially removed.
After filtering surface laplacian technique is
applied. Surface Laplacian is a technique that has been utilized to improve the
spatial resolution of EEGs and even MEGs. By examining and understanding
spatial filters, which describe the relationship between cortical current
sources and the surface Laplacian, the amount of improvement to the spatial
resolution afforded by the surface Laplacian can be investigated. The surface
Laplacian spatial filters extend into higher spatial frequencies than do raw
signal spatial filters, particularly for EEG Laplacian spatial filters,
indicating that substantial improvement in spatial resolution is possible.
However, the response of the surface Laplacian operation to the nature and
amount of noise in the raw EEG and MEG signals is of paramount importance.
Spatially correlated noise, coupled with uncorrelated noise, requires
additional regularization of inverse spatial filters resulting in a decrease in
spatial resolution. Substantial improvements in spatial resolution may be
obtained using the surface Laplacian techniques as long as correlated noise
levels are small and raw signals have relatively high signal-to-noise ratios.
The next step is to band-limit the signal using a second order butterworth
bandpass filter to obtain a smooth response the cut-off frequency.
EEG artifact removal using
ICA technique:
Severe contamination of EEG activity by eye movements, blinks,
muscle, heart and line noise is a serious problem for EEG analysis. We propose
to apply ICA (Independent component analysis) to multichannel EEG recordings
and remove a wide variety of artifacts from EEG
7
records by
eliminating the contributions of artifactual sources onto the scalp sensors.
Our results show that ICA can effectively detect, separate and remove activity
in EEG records from a wide variety of artifactual sources, with results
comparing favorably to those obtained using regression-based and Principal
Component Analysis method.
Extracting single-trial
evoked responses from spontaneous EEG:
In single stimulus epochs
the evoked response activity may vary widely in both time course and scalp
distribution. The major difficulty in comparing single trials is that the
spontaneous EEG activity may obscure response-evoked activity, since
spontaneous EEG is typically much larger than the evoked response. ICA
constructs spatial filters that can separate ERPs from EEG and artifactual
sources.
All of the technologies are attempting to improve upon the current
methods to increase signal-to-noise ratio (SNR), signal-to-interference ratio
(SIR)) as well as optimally combining spatial and temporal information to
transmit the most accurate information possible.
CONTROL INTERFACE
& CONTROL SYSTEM:
A group of technologies are exploring the possibilities of alternate
control interfaces using the brain as the initial signal generator. The EEG
signals obtained after classification is used to control the output device. The
control can be achieved by using either software technique or tracking system.
These
signals are fed into the computer. The signals are then interpreted by the
software inside the computer to determine when the subject is attempting to
activate the control device. The
experimental control system is configured for the particular task being used in
the evaluation. All our control programs are generated by Real Time Workshop
from Simulink models and C/C++ using MS Visual C++ 6.0. Analysis of data is mostly done within Matlab
environment.
Many brain computer interfaces
achieve their unique level of control through the use of tracking. Tracking is
a way to capture the motion of humans. Researchers can track body movement, eye
movement or electrical signals from the brain. Tracking technology always
requires software to interpret the data collected by the tracking device.
Tracking can be done through a number of technological innovations. Most of
these tracking technologies were developed for use in human computer
interfaces. One of the tracking technologies generally used in brain computer
interface is electromagnetic tracking technology.
Electromagnetic
tracking technology can monitor the orientation of the user’s head and hand.
The system emits an electromagnetic field and a sensor reflects the field. When
the sensor is moved it detect different magnetic fields that encode its
position and orientation. The decoded signals are relayed to the playback
until. The latency on electromagnetic systems is very low and it allows for
large areas to be monitored in terms of movement. There are many other tracking
technologies used in brain computer interface other than electromagnetic
tracking technology are
·
Mechnical tracking technology
· Optical tracking technology
using infrared video camera
· Ultrasonic tracking
technology
· Eye tracking technology
FEEDBACK:
The process called neurofeedback involves connecting electrical impulses
from the user’s brain to the computer and back again by visual feedback by
watching the control action on the screen of the computer monitor.
In the case of visually impaired
person, a video camera device could send signals through a transdermal
connector to the array, which with appropriate signal modification could
transmit the correct series of electrical stimuli to the retinal axons and
cause the brain to "see" the image transmitted from the camera.
TRAINING:
An interesting question for the development of a BCI is how to
handle two learning systems: The machine should learn to discriminate
between different patterns of brain activity as accurate as possible and
the user of the BCI should learn to perform different mental tasks in
order to produce distinct brain signals.
BCI research makes high demands on the system and software used. Parameter
extraction, pattern recognition and classification as well as the generation
of neurofeedback for a successful training of the user has to run in real-time.
The whole training process can be described stepwise as below.
Step 1 (initial training):
Based on a cue (arrow on the screen pointing to the left or to the right) the subject performs left and right hand movement imageries (duration 3-4 seconds). To train the classifier between 40 and 160 trials are recommended. EEG should be recorded from electrode positions.
Step 2 (offline analysis and classifier generation):
Alpha and beta bandpower parameters for both EEG channels are computed to build the feature matrix. Multi Layer Perceptron Neural Network (MLP-NN) is used for classification and cross-validation shows the usability of the best classifier.
Step 3 (training with neuro-feedback):
If cross-validation results yield a classification error below approx. 20 %, the classifier can be used to generate neuro-feedback for further training. For this case data are online classified and the result is graphically presented to the subject on the screen of the monitor and according to that subject will generate control action that will eliminate the classification error.
Step 4 (classifier update):
The continuous feedback should help the subject to train the motor imageries leading to a correct classification. To improve the performance the classifier should be updated after some successful sessions. A new classifier can also be computed from the data of a feedback session. Offline analysis of the recorded data supports feature optimization.
The four steps
described above are used to improve the "feature set" of the data
being fed into the neural network.
Some of the most commonly used strategies to realize a BCI are:
- Imagery of movements of different limbs cause changes in oscillatory EEG activity over the areas of the central cortex. These changes can be classified by weighting spectral parameters of different frequency bands for different electrode positions.
- Slow shifts of cortical potentials occur when a subject performs an imagery of expecting an event (like waiting for a traffic light turning to green). The resulting DC-shift can be used for biofeedback to improve the training effects and to generate a control signal for communication.
- Also other mental tasks such as mental arithmetic, mental cube rotation or attention versus relaxation are used to produce characteristic changes of EEG patterns. One attempt has also been not to guide the subjects with any strategy but use specific EEG-biofeedback, so that the user attempts to find his/her own strategy for producing the required changes in the EEG.
- An other method uses steady-state visually evoked potentials (SSVEP) from flickering light sources. Directing attention to a source with a specific flicker frequency enlarges evoked components in the EEG with the same frequency.
It can be stated that none of all
the methods used in BCI research yields perfect results but the performance was
significantly improved by new parameter-extraction algorithms and
pattern-recognition/classification methods. The usability of a BCI has to be
evaluated with respect to the following aspects:
·
Accuracy
(classification
error, hits vs. false, false positives, ...)
·
information transfer
(decision
speed, bit/min, ...)
·
number of classes
(idling
vs. activation of 1 class, 2 or more different classes, ...)
·
operation mode
(synchronous:
predifined decision intervals, asynchronous: free decicion time)
·
intended application
(spelling
device, control of orthotic/prosthetic device, environmental control)
AN EXAMPLE OF BRAIN COMPUTER
INTERFACE :
Extensive
electrophysiological work in primates and imaging studies in humans have shown
that multiple interconnected cortical areas in the frontal and parietal lobes
are involved in the selection of motor commands that control the production of
voluntary arm movements. Within each of these cortical areas, different motor
parameters, such a force and direction of movement, are coded by the
distributed activity of populations of neurons, each of which is typically
broadly tuned to one (or more) of these parameters
The figure shows the process of
controlling a robotic/prosthetic arm using brain-derived signals (EEG).
Multiple chronically, intracranial microelectrode arrays that are implanted
into the brain would be used to sample the activity of large populations of
single cortical neurons simultaneously.
The combined activity of these neural
ensembles would then be transmitted by telemetry to receiver at other side.
This signal is applied to computer where the EEG signal is classified using
multi-layer Perceptron Neural Network.Then it is transformed by a mathematical
algorithm into continuous three-dimensional arm-trajectory signals that would be used
to control the movements of a robotic prosthetic arm. A closed control loop
would be established by providing the subject with both visual andtactile
feedback signals generated by movement of the robotic arm.
The motor control signals can be generated by
cortical neurons without any muscle
activity, and hence that paralyzed patients might be capable of learn-ing to
operate a robotic arm even though they cannot move their own limbs.
CURRENT APPLICATIONS:
Cursor control using BCI:
· Cursor control is based on
changes in the subject’s mu rhythm, an 8-12 Hz rhythm found over primary
somatomotor areas and detectable in almost all adults.
· Vertical movement is based on the
sum of RH (right hemisphere) plus LH (left hemisphere) mu amplitude. A
larger sum produces upward movement, while a smaller sum produces downward
movement.
· Horizontal movement is based on
the difference of RH minus LH mu amplitude. A larger difference
produced rightward movement, while a smaller difference produced leftward
movement.
Virtual Keyboard:
This is the example of virtual keyboard in
which the EEG cap is placed on the head of user. By thinking about left and right hand movement the
user controls the virtual keyboard with her brain activity and accordingly
the letters are typed in the box shown below the keyboard in the computer. By
using this technique, paralyzed people can compete with healthy persons as
well.
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Some other
applications other than the two explained above
are:
·
Use brain signals as Morse code
·
Used for paralyzed persons
·
As Game controller (Pac man, pong) in entertainment world
·
Control of augmentive/assistive devices- Operation of physical devices
such as mobile robots, wheelchairs
·
Control of prosthetic devices
·
It
can be used for epilepsy control.
BCI ADVANTAGES:
·
Easy
to Use
·
Natural,
intuitive, direct, hands-free
·
Functional
Flexibility
·
Works
when hands, eyes, or voice are damaged or busy
·
Information
Content
·
Faster
access/retrieval and higher density
·
Customized
to each user
·
Provides
security/secrecy
·
Excellent
interactive tool
DISADVANTAGES:
·
The speed of communication on
computer is very limited compared to the brain.
·
BCIs are very susceptible to
artifacts. Hence BCIs can only be used in very limited situations.
·
EEG
recording produces a lot of noise.
·
Highly
relevant pattern recognition techniques are currently being invented and
modified.
·
More
EEG research is necessary to determine where and how electrophysiological
states correlate with mental states, and how this varies in different subjects,
recording conditions, time of day, fatigue, experience, and more.
·
EEG
caps are expensive, look silly, and require an experienced human to prep.
·
Other
EEGs recording equipment (such as amplifiers and filters) is expensive,
complicated, and not very portable.
·
It
often takes a long time to train the user to interact with the BCI properly.
It
often takes a long time to train the BCI to interact with the user properly.
Difficulty with a
microelectrode array is that it probably would only be able to provide black
and white vision.
·
Braingate implant may include
possibility of infection, bleeding, stroke & pain.
FUTURE:
The most important issue in future Brain computer interface research
will be how to assist people to accessing, managing, and understanding the vast
amount of data and information that is available to them
A scientist named Nicolelis and his team are confident that in five
years they will be able to build a robot arm that can be controlled by a person
with electrodes implanted in his or her brain. Their chief focus is
medical they aim to give people with
paralyzed limbs a new tool to make everyday life easier.
CONCLUSION:
Although far from mature, progress is being made in this field of
biomedical engineering. Defining the self in the postmodern world
through the brain computer interface is a new challenge. When a high resolution brain computer interface (BCI) is
successfully completed, there will be profound benefits to be made in almost
every disability related field. “One day people may be capable of communicating through thought
processes”
BIBLIOGRAPHY:
[1]
Citizens Against Human Rights Abuse, Director, Cheryl Welsh, 915 Zaragoza
Street, Davis, CA 95616, USA.
Website at http://www.dcn.davis.ca.us/~welsh/ Email is welsh@dcn.davis.ca.us
[2]
Christians Against Mental Slavery, Secretary, John Allman, 98 High Street,
Knaresbourough, N. Yorks HG5 0HN, United Kingdom. Email is info@slavery.org.uk
[3]
Moscow Committee for the Ecology of Dwellings, Chairman, Emile Sergeevne
Chirkovoi, Korpus 1006, Kvrtira 363, Moscow Zelenograd, Russia 103575. .
Website at http://www.moskomekologia.narod.ru Email is moskomekologia@narod.ru
[4]
International Movement for the Ban of Manipulation of the Human Nervous System
by Technologic Means, Founder, Mojmir Babacek, P. O. Box 52, 51101 Turnov,
Czech Republic, Europe. Website at
http://www.geocities.com/CapeCanaveral/Campus/2289/webpage.htm Email is
mbabacek@iol.cz
[5]
Presman AS. Electromagnetic Fields and Life Plenum, New York-London, 1970.
Presman mentions Cazzimalli and another English reference to this Italian work
is at http://www.datafilter.com/mc/jaski.html p 2, a semi-popular treatment
with references.
[6] Frey
AH. "Human Auditory System response to modulated electromagnetic
energy" J Applied Physiol 17 (4): 689-92, 1962. Also at
http://www.raven1.net/frey.htm
[7]
Stocklin PL. Patent #4858612 "Hearing device" USPTO granted 8/22/89.
[8] Frey
AH and Messenger R. "Human Perception of Illumination with Pulsed
Ultrahigh-Frequency Electromagnetic Energy" Science 181: 356-8, 1973.
[9]
Eichert ES and Frey AH. "Human Auditory System Response to Lower Power
Density Pulse Modulated Electromagnetic Energy: A Search for Mechanisms" J
Microwave Power 11(2): 141, 1976.
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